CAMPAIGN COUNTDOWNNOV 16, 2026Loading…
LevelOps Agent and white wolf companion

LEVEL OPS // INDIEGOGO 2026

Your effort
becomes your Agent.

Train in the real world. Progress in LevelOps. Help us bring a living fitness RPG to its first generation of Agents.

01 // REAL WORKOUTS02 // LIVING WORLD03 // YOUR SQUAD

JOIN THE FIRST WAVE

Your next mission starts here.

Get the launch link and campaign updates in your inbox.

THE CAMPAIGNYOUR BUILD. YOUR BODY. YOUR LEGEND.SCROLL TO EXPLORE ↓

01 / THE MISSION

Real effort.
A world that responds.

Every Grind connects your training to your Agent, companions, and a shared sci-fi world. Here is the loop behind the campaign.

Four steps: start a Grind, earn progression, raise companions, and move together

02 / REAL EFFORT, GAME PROGRESSION

Step beyond the workout.

Meet three Agents whose training shapes their in-game identities. See the real workout, the Agent profile, and a companion side by side. These interface panels show our design direction; sample values are illustrative.

03 / CAMPAIGN MISSIONS

Your Grind opens
the next operation.

In Season One: Resurrection Protocol, real workouts advance your Agent through story chapters and prepare you for regional missions and combat operations.

A hooded Agent and armored lion companion overlook the Central Consortium as conflict spreads across the skylineRESURRECTION PROTOCOL // STORY CONCEPT ART
01 / TRAIN

Complete real Grinds

Your workouts build the progress needed to reach the next chapter.

02 / DEPLOY

Enter regional operations

Travel the Central Line, follow mission briefings, and take your Agent into the field.

03 / DEFEND

Fight for the Foundry

Face the Surge with your companion as the story opens beyond Central Consortium.

Mission scene and companion shown as development concept art. Gameplay and final presentation may evolve.

04 / AGENT DUO

Show up for
each other.

Link two Agents through Duo Sync. Your own workouts move your Agent forward; same-day training builds shared momentum.

Two linked Agents and their companions in Duo mode

05 / INSIDE DEVELOPMENT

See the systems
taking shape.

Backers are not only supporting concept art. These working studies show the systems underneath LevelOps: expressive characters, location-aware conversations, tactical encounters, and a world built to connect them.

WORK IN PROGRESS

Current interface and motion studies. Layout, balance, content, and final presentation may change during development.

Work-in-progress expression studies for LevelOps faction leaders and Operator VEX
01 / NPC EXPRESSION SYSTEM

Characters that react.

Faction leaders are being designed with distinct emotional states—from concern and reassurance to fear and celebration—so dialogue can carry tone as the story changes.

Work-in-progress LevelOps dialogue scene with Ember and Toxica in the Venom Pit
02 / LIVING-WORLD DIALOGUE

Conversations inside the world.

Regional events bring leaders and companions into the same scene. Speaker state, location, and player choices remain visible in one cinematic frame.

Work-in-progress one-hex tactical combat and movement interface
03 / ONE-HEX TACTICAL MOVEMENT

Readable encounters.

Each Agent, companion, and threat occupies one cell. The current study explores clear movement, targeting, and skill effects before final combat balancing.

Work-in-progress LevelOps biosphere, district, and event navigation interface
04 / WORLD NAVIGATION

A connected living world.

The navigation model connects biospheres, districts, local events, dialogue, and combat. Distance and route context stay visible before an Agent enters an operation.

DEVELOPMENT BUILD // UI, ART, AND GAMEPLAY SUBJECT TO ITERATION

06 / CHOOSE YOUR BACKER CRATE

Choose your first chapter.

Pick a tier and a faction crate. These are digital reward concepts; review the campaign listing for final contents and availability.

Solo Starter reward graphic with three faction crate choices
01 / ONE AGENT

Solo Starter

$74.99

One Agent. Your first move. 1 year access.

Silver Duo reward graphic with three faction crate choices
02 / TWO AGENTS

Silver Duo

$89.99

Two Agents. One link. 2 years access.

Gold Trio reward graphic with three faction crate choices
03 / THREE AGENTS

Gold Trio

$229.99

Three Agents. One squad. 3 years access.

See the backer crates on Indiegogo ↗Get launch alert ↗

07 / FIRST WAVE TRANSMISSION

Be there when
the signal goes live.

Get the campaign link and launch-day alert from LevelOps.